![]() "One of the key pillars of this game is this idea of duality, and that's something that's been there since the very beginning," explains Kyle Rowley, game director. There's the symmetry between her and Alan with their narration and seemingly the combat too – as you can read about in my Alan Wake 2 preview – but there's also the balance with Saga able to offer a different perspective for players into Alan Wake 2. "While she is peeling away layers of this mystery, we are peeling away layers of who she truly is, and how she is connected to what's going on"Īlan Wake has always been about balance, and I love the fact that the addition of Saga is only adding to that. She's a huge part of this, and she's exactly who she needs to be for this experience and this story," adds Lake. "In many ways, although this is Alan Wake 2, it's as much Saga's game as it is Alan Wake's game. Saga joins a short line of Remedy heroes, along with our old pal Alan, and more recently Jesse Faden from Control, but this is the first time Remedy has had two heroes vying for headline attention in a single game. ![]() Now, even more than before, we're really conscious of that," Lake explains. "Looking back almost 30 years, if you think about the hero characters that we've created, there are not that many of them through the years. For Alan Wake 2, we'll have two playable heroes, spending just as much time playing as the new co-protagonist as we do the titular writer. ![]() Sam Lake has been pondering an Alan Wake game with two protagonists since making Quantum Break, but Remedy's creative director appreciates now how momentous an occasion introducing Saga Anderson is.
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